14 minutes ago, tenkokuugen said:
I agree. The immersion is broken with the Oblivion style. Fallout/Skyrim is more realistic as you can only see the open end of the lock.
If that somehow can change depending on your skill (in the game) and as a player, that would be nice, maybe “feel” the lock you are picking better or in different ways as it increases in skill gain. Not saying you auto lockpick shit at max level, but they said stuff change depending on your skill in it so that would make it more dynamic.